"This is all made possible with real-time raytracing".
Earlier this month, the team behind the Unity game engine showed off an interesting little tech demo running on Xbox Series X during the Unite 2022 Keynote, focused around creating "lifelike characters" in Unity games.
This demo (which you can watch clips of in the timestamped video above) is called "Enemies", and it apparently runs at 4K on Xbox Series X. The highlight is obviously the main character herself who is packed with impressive detail, but the team also points out the shiny reflections in the environment, made possible with real-time raytracing:
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